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Cloudpunk genres
Cloudpunk genres




cloudpunk genres
  1. Cloudpunk genres software#
  2. Cloudpunk genres Pc#
  3. Cloudpunk genres windows#

The story is good, if not somewhat predictable at times, and I found myself caring about the constantly talking pictures that were floating on the bottom of the screen. There aren’t any cinematics, but it is still clear that story was the main focus of development. In fact I would go so far as to say that this entire game plays out like the Rockstar Games style walk-and-talk sections.

Cloudpunk genres software#

Then you disengage with them and are almost immediately contacted by either your HOVA’s on board AI named Camus, a software designed to act like a beloved dog, or one of another2-3 quest givers you meet along the way.Ĭonversation and character dialogue are nearly constant if you’re actively pursuing the main story objectives. During conversation the voxel person you’re speaking with appears in a highly detailed, mildly surrealistic portrait on the bottom of the screen with the spoken dialogue subtitled next to it. Typically an NPC, and engage them in a short conversation. The game is essentially a delivery sim, you fly your HOVA to a spot on the map, land it at a parking spot, and walk around platforms of various sizes and complexity until you find what you’re looking for. The setting and atmosphere here are strong enough that I wanted to care about the inhabitants based on the strength of the world alone. It’s the same feeling I’ve had seeing downtown Denver lit up after dark.

Cloudpunk genres windows#

I found myself wondering what all the little voxel stick-figures behind the lights in the windows were doing, whether they were working late or if they just ran out to keep their HOVA (this games version of hover cars) from getting towed and forgot to catch the lights on the way out. It isn’t perfect of course, there are a couple of areas where you can clearly watch far off buildings slowly grow into existence as you fly closer, but in the moment to moment it’s truly impressive. This game uses voxel art (if you’re unfamiliar, think three-dimensional pixel art made of small cubes rather than other shapes of polygons). Let’s start with the game’s feature that provides the most striking initial impression: The visuals. Point A to Point B and the Sky in Between Can it stand up next to the two cousins it has in the genre as well as on its own merits? Let’s talk about it in our Cloudpunk review.

cloudpunk genres

Cloudpunk genres Pc#

This review will focus on the console edition since the PC version came out back in April. Part of this trifecta of gloomy hyper-techno future is Cloudpunk: an ambitious freshman outing for indie studio Ion Lands out of Germany. With Ghost Runner having recently been released on consoles and Cyberpunk 2077 coming out in December, there’s plenty in which to indulge. This fall is an exciting time for fans of the genre as three cyberpunk games are being released. Cities consisting of needlessly massive super structures reaching into the sky, the potential complexity and variation of NPCs one could interact with, all the elevators to hide load times strewn everywhere: it just makes so much sense.

cloudpunk genres

Cyberpunk is a genre and setting you would expect to be far more prevalent in video games than it is.






Cloudpunk genres